// The following ifdef block is the standard way of creating macros which make exporting 
// from a DLL simpler. All files within this DLL are compiled with the MEDIAPLAYER_EXPORTS
// symbol defined on the command line. this symbol should not be defined on any project
// that uses this DLL. This way any other project whose source files include this file see 
// MEDIAPLAYER_API functions as being imported from a DLL, whereas this DLL sees symbols
// defined with this macro as being exported.
#if 0
#ifdef MEDIAPLAYER_EXPORTS
#define MEDIAPLAYER_API __declspec(dllexport)
#else
#define MEDIAPLAYER_API __declspec(dllimport)
#endif
#endif

#include "media_player.h"

// This class is exported from the mediaplayer.dll
class MEDIAPLAYER_API Cmediaplayer {
public:
	Cmediaplayer(void);
	// TODO: add your methods here.
};

extern MEDIAPLAYER_API int nmediaplayer;

MEDIAPLAYER_API int fnmediaplayer(void);



